Home 3D Art Showcase & Critiques

Dustwalker Catacombs

vertex
Offline / Send Message
Cypherical vertex
Hi Everyone,

This is my first post here and my first finished environment in UE4, I know there is always things to improve but after spending about 3 hours each night after work for 3 months I decided it was time to wrap it up and move on.

In my next project I will further develop myself and my skill set to create an awesome new scene.

I wanted to create an environment that tried to mix two elements together, Sci-Fi and Dark Fantasy, This helped me achieve a gritty atmosphere and feel with new technology added in. The intention was to make these old catacombs feel as if they have been turned into a Sci-Fi base of operations but still keeping intact some of the old elements and pieces from the past.

In no particular order, below is my three favorite shots of the scene, the rest can be seen at my artstation page HERE
any crits and comments that I can use to take forward into my next scene are always appreciated, be honest, I will only get better with the help of you all.





Breakdown of the main Channels in the scene.




-Fabian

Sign In or Register to comment.