TimeGate Studios, developer of the award-winning F.E.A.R. Extraction Point and Kohan series, is looking for a talented and driven Technical Artist to work on its current line of next-generation products for major publishers. Projects in development include the Unreal Engine 3-powered Section 8, a team-based first-person…
TimeGate Studios, developer of the award-winning F.E.A.R. Extraction Point and Kohan series, is looking for a talented and driven Technical Artist to work on its current line of next-generation products for major publishers. Projects in development include the Unreal Engine 3-powered Section 8, a team-based first-person…
Ok, first I want to say I am new to this forum. I was told, to import Dota 2 models, I should first use GCFScape to extract the files. Then, use StudioCompiler to decompile the model I want to use. So the dx.90 was changed to dx.80 I decompiled the SMD files to a random location and I was told to get an SMD importer.…
Hi All Its been a long time since I posted on a forum but I have been looking around polycount and you guys have a really active community offering great crits and advice on projects and producing some really stunning work so what the hell ill stop hiding and post some of what Im working on. A Vespa apocalypse This is a…
I'm not 100% if this is caused by normals, I'm using 3ds Max 2011 and I have some really crazy problems going on. I started with this low poly mesh: I UV'd it in Headus UV layout I worked on the high poly in ZBrush but this particular model didn't end up there, I intended to bake down. I decided that I didn't need most of…
Full-time 3D Artist jobs@s2games.com We are looking for a talented and motivated 3D artist to join our core team. The Artist will work directly with the founding members to develop assets for our newly announced title Savage 2: A tortured soul. Savage 2 is a ground breaking meld of Real Time Strategy, First Person…
Full-time Artist 2D / Concept / Texture jobs@s2games.com We are looking for a talented and motivated artist to join our core team. The Artist will work directly with the founding members to develop assets for our newly announced title Savage 2: A tortured soul. Savage 2 is a ground breaking meld of Real Time Strategy,…
Howdy I'm new to Polycount and I'm in need of some advice. I'm 15 right now and seeking to become skilled at modelling & animation, right now I'm using Lightwave 9.6 to do everything because it's the program my teacher taught my class with. during the class I've had a sneaking suspicion that light wave was not a very…
*sigh* So I got a sharp hair up my ass last night and went on a quest to figure out how to get my Cintiq Companion to do GPU intensive stuff like doing work in Substance Painter or Marmoset Toolbag. First, I thought, hey I can just run a remote desktop to my workstation, problem solved. Nope. I can't get pen pressure to…
Lead Character Artist Amazon Game Studios is looking for an experienced 3D artist to join our development team as the Lead Character Artist, to help define, drive, and inspire the visual elements of game development. The perfect candidate will be a master of all aspects of game character art creation, hardworking, a…