Hello everyone, I've gotten Quixel to work for a few seconds, but I'm getting the following error. Attached are screenshots: Error after adding mesh obj sample helmet and corresponding input map and generating a project: Resulting lookup of issue within Windows Event Viewer: It appears the issue is occurring from some…
Future Games of London are a Ubisoft studio that designs, develops and publishes Smartphone and Tablet games. Founded in September 2009, FGOL create wholly owned and original IP which by May 2014 had achieved over 180 million downloads worldwide. Following the success of the Hungry Shark series. The studio is looking for a…
[Updated 01/11/2014] The Gamedev Cast is two things: 1: a podcast. Every so often, we sit down with fellow developers/artists to discuss the daily goings-on of the game industry, and what we think about them. It tends to be quite fun. 2: a platform. In short, we’re a platform for game developers to post their dev logs on,…
I was playing the good old rainbow six and swat 4 lately and noted that this genre basicaly died. Rainbow six kinda dumbed down the " highly tactical and simulation " side to focus it self on storytelling and a more arcadish gameplay. Swat 4 unfortunatly died. there was ghost recon, but ghost recon 2 unfortunatly followed…
Hello £200 for each role. The University of Hertfordshire is looking for industry guest speakers to talk on any Wednesday 1-2pm from now until mid May 2014. Can be artists, designers, directors, indie developers and so on. After the talk a little student portfolio review for an hour or so where you just tell them straight…
Hello everyone my name is Angelo Im a Graduate from the university of central Florida. Finished my bachelor of fine arts in character animation. Graduated on 2013 and ever since have been battling on getting my foot in the door. By 2014 I moved to Los angelas area to find my way and learning more about the industry and…
It's hard to believe that it was already over five years ago that we started putting out our monthly, and sometimes weekly, collection of artwork known as the Polycount Recap. These compilations consist of just a fraction of the best game art and training our forums have to offer, making it easier to not miss anything in…
Hey guys, One for you techies. Basically one of our computers is crashing to desktop alot,with the standard "this prgram has created an error and will need to close" message,and it seems to be worse on newer games. My Sister plays Zoo Tycoon and that occasionally crashed,hardly a computer intensive afair though. But both…
I wanted to do some experimenting with getting zbrush more integrated with my current pipeline of hard surface assets. To ease into it I chose a relatively simple gun with a few intricate details to use in zbrush. Ended up with the AK-74M. Began the whole process the usual way by blocking it out in Maya. Block-in took…
Hello, I am looking for someone who has a good understand of 3ds max and especially troubleshooting errors like "degenerate triangles that are co-linear" I am creating a custom map for Shogun2 in 3ds max and when I try to pass it through the converter through the game I get nonstop errors. I find the verts and try to fix…