I had some time off from work over the past few months (school + slow out there) so I decided to get back into doing some game art after taking a 2 year break. I made some particle effects in the Unity engine as a starting point. I made three sets: magic, smoke, and arcadey/stylized. Anyhoo, here they are Magic [ame="…
CANVAS Source Engine Game Project What is Canvas? Canvas is a Source Engine-powered thirdperson action/adventure game that details the adventure of a psychic girl named Milena and her sadistic companion teddy bear Borden. Together they venture into the realms of paintings. Pictures (and videos) speaks a thousand words so…
Well guys, today is the day that i can finally show a personal project that i've been working on for a year now. A fully detailed GM LS7 7.0L V8 engine. For those who don't know, this is the engine that powers the incredible Corvette C6 Z06 I can't even begin to explain how much work this is, how much time i've spent just…
Hey guys, What's the low down on affordable game engines? I've done some research at places like devmaster.net and so forth, but I'm looking for info on engines that may not be advertised there. If your company has a decent modern engine, or you know of any, please post about it.
Hello everyone, I would like to point out my opinion on Epic Games`s Unreal Engine 4 and its simplicity. A little bit of backstory: I am fairly new to games design and all of its different aspects and areas of development. Two years ago I was introduced to the choice between Unity`s game engine and Epic Games` UE4. After I…
Yo. I'm looking for sweet tips/tricks on rigging and animation when it comes to prop animations for in-game characters in Maya, and how they translate to Unreal 4 and Unity. I understand all the basics, parent constraints, etc., but my latest question pretty much has to do with dropping an item and the rigging/engine stuff…
Hi hi! First time posting here! I'm looking for feedback on a current work-in-progress project, I'm trying to push this scene as far as I can. The goal is to create a piece that highlights particularly my lighting, environment, and audio skills as a generalist. I'm really focusing on trying to convey the atmosphere and…
Hey everyone! I started a Lighting Study in Unreal Engine 5 using Lumen but then decided to polish it over the weekend. The focus was to create a cinematic scene in Unreal 5 that's completely Realtime and not have to worry about modeling or texturing. I did however adjust almost all the materials and create new…
I'm new to environment art and I'm currently working on an environment where I need a road like this Artwork from artstation - ArtStation - Golden Gasoline - Desert Gas Station - UE4 The whole road is made using splines but I'm mainly wondering about the segment mesh and how to texture it so that it tiles perfectly when…
I have also done some work in UE5 for ym blopckout. previously I had it all in Blender just becasue I found it easier to manipulate and duplicate/array objects as I wanted. But now I need to set up my golden path and grand vista shots. Block-out is rough but here it is... Original Concept Art (Reminder) :…