hello, does anyone know of a script or way to export all the peices of separate geometry in a seen at once....via one click? for example, head arm, leg, etc....all exported as separate obj's at once.
Hey guys ! I've decided that creating a tank will be great example to polish my skills in modo and get criticized and get better as an creator So let's start ! Thank you for upcoming advices and comments in advance.
Hey guys, I'm haing issues bakign my maps down from a highpoly mesh exported out of zbrush onto my low poly mesh. Any ideas? This issue is in both Maya and Xnormal, here's an example:
A general question about workflow. When you pose a character in a complicated pose, for example from standing in the T-pose to a sitting position, is it advised to texture the character before you pose or after? Cheers! :D
Hey gang, In the process of getting ZBrush 4r6 and I was looking at videos of panel loops and the curve brushes. How effective are they for hard surface modeling? Take for example, this armor that I'm working on for this character:
Hi, does anyone know about types of cameras for RPG games? Today, not only uses isometric camera, an example is Diablo 3. Was wondering if anyone knows what kind of camera that is used by them, and if possible the configuration they use. Thanks
The way I'd do it is by using the material workflow. here's a simple example: Substance already comes with a pre-made material node called "fabric009" that you can use with the "material blend" nodes and a few adjustments to make any pattern you want.
Hi! I'm needing a tech artist to help flesh out my VR game. The game has a ~tech demo and I'm needing to spend my time on polishing the VR experience and would like to get a skilled artist to create various character skeletal meshes (plenty more 3D work/employment available if we mesh well, pun intended) in a way that…
Thanks for the report. Does this crash with any scene or only specific scenes? If you load one of the example scenes from the library window are you able to render it?
I remember there was an example on the wiki with some circular floor piece and hand painted brick texture on it showing how its done but I couldn't find it now.