Hey guys, after I finished my first themebased concept (nali ruins), I am starting my next work. So here is my first wip shot of my redesign of Deck16 (one of my all time favorites!). Because the original map doesn't really looked like a deck, I decided to make it a little bit more technical, adding some sleepchambers,…
Update 6/22/12 What's up guys, I've been messing with this project on and off for awhile now, and have finally got it far enough along that I decided to start a WIP thread. Although I enjoy modeling hard surface stuff at work, I don't consider myself very strong at creating my own sci-fi designs. Because of that, I wanted…
https://www.youtube.com/watch?v=2z6GunNKpSI Modeled a concept grenade by Wouter Gort. Wanted to see what you guys thought. Rendered in UE4. Added depth of field in After Effects from a Scene Depth Pass in Unreal. Also, did some color adjustments to the vial refractions in After Effects. Not completely satisfied with the…
Hi guys ! Here's some shots of a props from my upcoming UE 4 scene ! #project1988 You can find more screens in my Artstation : https://www.artstation.com/artwork/XymWl Hope you will like it ! Thanks !
Street Scene '06 is a music festival in San Diego. Anyone who would like to go and doesn't have a ticket is more than welcome to mine. I'm working this weekend and I can't go. If you want the ticket send me an email nfrrtycmplx@yahoo.com Concert is in San Diego 4th and 5th... tomorrow and the next. It's digital so I can…
Well, hi there I started this rifle last christmas and haven't had time till now to continue it, it's coming along and I'm planning on finishing it this week. It's for my portfolio and much of a test of my skills. Modeled in Maya, both lp and hp. Using Xoliul's viewport shader. I would love some feedback on it so far, some…
Hi everyone, I just finished creating the GL 06 in Unreal Engine 4, I am glad that I finally can call this weapon done. I started creating the highpoly early this year and put this project on ice for a couple of month. Recently I started looking into Substance Painter and Designer and thought it would be a good possibility…
Currently working on the highpoly for this 1930'ies russian fighter plane, invented and produced in a prison. Anyway! Please be harsh with your critique, I have no feelings, I just want as much perfection as possible with my rusty skill-set. :P I am aware, though, that there might be a few inaccuracies when it comes to the…