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UTMC - Deck 16

polycounter lvl 6
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Ogereye polycounter lvl 6
Hey guys, after I finished my first themebased concept (nali ruins), I am starting my next work. So here is my first wip shot of my redesign of Deck16 (one of my all time favorites!). Because the original map doesn't really looked like a deck, I decided to make it a little bit more technical, adding some sleepchambers, tubes, wires and stuff to make it more interesting.

deck16.png

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  • mikezoo
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    mikezoo polycounter lvl 14
    I like the sleep chambers. Pretty cool!

    I don't like the walkway though. It looks like a "video-game" walkway from the 90s. I would think there would be railings, and because its at such an extreme angel, i would think there would be stairs. Or perhaps less of an extreme angle.
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