I wish to learn how to be a decent texture artist, but I'm having trouble finding material. I did a search on google for basic texture painting fundementals (not really in those exact words) and I really didn't get anything useful or even slightly related to my search. I'm struggling with the little bastards, including…
Hi all, Long time polycounter here and learnt a lot from the community here, all the way back to the Quake mdl days! I need some help with feedback and suggestions for a modelling app Im developing, called Sketch 3D. Its a 3D modeller ,with which you can block out simple 3d models on the mobile. Its main aim to serve as a…
As long as this place appraises at the right amount, this is where I will be living shortly: (Clockwise from top left) Outside from the street Looking in from the front door Master Bedroom Kitchen 4 bedrooms 2.5 baths (I can't find the sheet with the square footage right now. I think the gf took it to work with her ) The…
Zooming in or out in an ortho viewport with an image plane consistently crashes Maya 5 PLE. I've also had crashes with viewport pans using an image plane. Persp camra doesn't seem to be affected. Anyone have any insight on this? I have googled and searched this & other forums, found a few reports but no usable solutions.…
I modeled these but I am not good at texturing. I modeled this originally to be sold on www.turbosquid.com or on own website www.tridinaut.com These are aimed at inde game communities like ones found on sites like garagegames.com gamedev.net blitzmax.com etc... Price for these models shoud not be set too high so people…
This is the first tutorial of the series titled Level Design Memoirs. The series will show how I approach level design in my environments, and the thought process behind creating the individual assets. The first installment is titled Overgrown which focuses on creating the illusion of overgrown plants and how it…
Hello Polycount Community, My name is Matt, I’m an advertising graduate, entrepreneur and passionate fan of the video game and the video game community and I’m writing to you today to reach out to the Polycount community about a developing start-up happening in Boston, MA and of an opportunity that I hope will excite you.…
[FONT="]Dear customer,[/FONT] [FONT="]I represent moderate team of professional digital artists, which can afford highest quality with lowest price. Currently we are ready to implement your order for 15$/h.[/FONT] [FONT="]Here is a list of our services:[/FONT] [FONT="]1. Concept art creation - characters,…
[FONT="]Dear customer,[/FONT] [FONT="]I represent moderate team of professional 3D artists, which can afford highest quality with lowest price. Currently we are ready to implement your order for 15$/h.[/FONT] [FONT="] [/FONT] [FONT="]Here is a list of our services:[/FONT] [FONT="]1. High and low…
A year ago, I posted about an idea. A really badly-formed idea. It was awful and I regret it. Now, I seek to renew the thread of it because I feel I've got a better idea. Whether it's actually good or not is in the eye of the beholder. At this point, I expect success to be a very tiny possibility. One which would be most…