Hi, In case this is the wrong forum to be asking for max script help I'd like to apologize and ask moderators to the correct section. I am a max script newbie and I'm trying to make a loop that iterates through selected objects and increments a specified property by 1 or 5 according to the name suffix (Object_01,Object_02:…
Hi! I have small question. Have u any advices how to make quicker renders in 3ds max for animation? Animation, not just one shoot. I need to make animation of building wizualization. It take ages.... Or i should export my project and do it in another program because 3ds max isn't created to do things like that...? I…
UPDATE ON POST #7, improvement, but still a few issues. I just can't seem get this normal map looking okay using just 3DS Max. I feel like im close to solving it but i have literally been stuck on this for weeks. If anyone could walk me through this im having a couple of issue. Im going from 3DS max to Xnormal to EU3…
I have been working in Max, as well as animated with the help of their skeletons, and with the help of CAT. I looked through a lot of lessons on the various rigam, but I have not had the full understanding of the construction of system interconnections in the Max. Remain open threads that do not allow yourself to come up…
Hello! I'm trying to make a game environment run better (mostly not my stuff) and I'm trying to bake a bunch of quite similar bush models to far simpler models. Basically, the artist who made them made 4 quite high poly spheres, applied noise and gave each one a different tiling leaf texture (with all different…
So I've switched over to max over a year ago from Cinema 4D just for certain projects, and I still can't find the best way to clean up meshes that we get from all over. I'm quite frustrated with Max features that I thought would do it, but nothing seems to consistently work. 1. (Optimize in C4d) Basically I'm looking for…
Hi! Baking can be pretty tricky to wrap your head around, but rest assured it's a logical process you can break down to get right every time. There's a healthy number of stickied threads to help you with many questions you may have now and down the line: 1 2 3 4 There is also the wiki :) To answer specifics. 1) No, a high…
Is there a third party script or plugin that gives control over the interpolation of a helix inside 3ds max? Normalize spline modifier doesn't do much to fix it. I'm coming from c4d and the helix there can be adjusted to fit a low poly workflow. Having something in max that's similar would be helpful.
Nice work, this looks really sweet! If you’re open to feedback at this late stage, your presentations/flats could potentially benefit from some changes. The three-sword image is a bit confusing. The front and back views look like they have different lighting; this could be because you painted some lighting into the color…
Hey everyone, I'm using max 9 and lately whenever I apply a texture, it always tiles to seemingly 100x100. This happens if I load the texture from the material editor, and drag + drop. I tried to reset the defaults on max, but to no avail. What's going on and how can I undo this?