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3ds Max Helix Interpolation Problem

jesselarson
polycounter lvl 2
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jesselarson polycounter lvl 2
Is there a third party script or plugin that gives control over the interpolation of a helix inside 3ds max? Normalize spline modifier doesn't do much to fix it.

I'm coming from c4d and the helix there can be adjusted to fit a low poly workflow. Having something in max that's similar would be helpful.

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