This is one of my uni 2nd year character assignments done in 5 weeks, this character is game ready rigged and weighted ready to go straight into engine, the poly count in triangles total in 90k a bit high but as a learning curb is great for me this count is the total for everything plus the rock. I had so much fun, it is…
Hey everyone! I've finally finished my Venice Map after around a year and 1000 hours. Here are some of the screenshots. You can find more on ArtStation, thank you! :) https://www.artstation.com/artwork/oJAEl4?notification_id=6457862914
Interesting. Though, if this is all exactly as it seems, I wonder what they'll do to improve their chances of being chosen over UE4, besides a "no royalty" claim. Last time I tried CryENGINE, there wasn't a whole lot of documentation and the engine itself wasn't very flexible for much beyond first-person games like Far…
Hi Every one... My name is Vikas Jain from India. I am a professional 3d artist and Over 5 years providing my best services to industry.I have worked for both industry gaming and E-Learning but now I am working as a full time freelancer. I have good experince in character, props, environmental, vehicle modeling,…
Would like to share that studio I'm working in has started hiring Here's list of positions: - Technical Game Director (developer to lead the dev team) - Lead Game Producer (general producer / manager) - Unreal Engine 5 Client Side Developers (c++ devs with UE experience) - Rust Developers (rust system engineers) -…
Hey guys! I wanted to go back to my Level Design roots and create some shooting gameplay. I decided to try out Rage Toolkit since I spent most of my life with Radiant. Here is a little test scene I created just to test if my PC can handle this extremely memory consuming editor with some vegetation and stamps. Looks like…
He dudes and dudettes. Posted this over in the Allegorithmic forums as well. This one of the most random problems i've ever encountered: I am trying to export for Unity 5. When I imported my asset into the engine I noticed it was looking super wet and greasy which was not the intention. I checked the texture in photoshop…
It has been a while since I posted something in Polycount. But now I started working on a 3d environment scene inspired by a concept I found on Artstation. The concept is by Aeryn Gray. Here is the link to her Artstation profile: https://www.artstation.com/artwork/18xqkq I will not be doing it exactly the same as the…
Hello all. Game Art Workshop - Workshop #5 time! :) As EarthQuake mentioned, it would be most benificial if we could all try out a new technique with each project (modelling welds, working with spline to create bundles of wires, whatever). So keep that in mind when voting. I know District 9 was quite a popular topic in the…
This was an exercise I did in one of my art classes recently, and I thought some of the results were pretty classic. You are trying to portray how YOU see yourself. If you are fat and the face is starting to sag, and you still see yourself as the tough marine, draw the marine. If you never were a tough marine, but that's…