This is one of my uni 2nd year character assignments done in 5 weeks, this character is game ready rigged and weighted ready to go straight into engine, the poly count in triangles total in 90k a bit high but as a learning curb is great for me this count is the total for everything plus the rock. I had so much fun, it is my first time doing a human and cat, organic and also the first time using z brush so a big improvement from my last year character. Final Render
Angle Shots Posing test Texture test Final characters done