Hello, I've recently been trying to incorporate ZBrush into my workflow and I started by creating a Sig Sauer SP2022 9x19mm handgun. Most of the shapes are easy for me to create by using live booleans, but there are some parts that seem difficult to create this way. The slide base and lower receiver are all simple low-poly…
Study of sculpting a stone wall. First piece done and copied it multiple times to check the look and similarity of sculpt on all sides. Tell me what changes should be made and how to improve on current sculpt :)
Hey guys. I'm pretty much brand new to sculpting in Blender, but I'm familiar with the program in general otherwise. I've got this basic block-in guy based on one of my old concepts. I've tried going forward from here a few times, and every time it's turned into a mess. I've followed a few tutorials to get up to speed, but…
Dear Polycounters I'm currently busy graduating for my Game Design master and i'm working on a Low End 3D pipeline with Zbrush integrated. At the moment i'm doing some research into "digital sculpting" in general but I was wondering: Where is the line between 3D (poly) modelling and Digital Sculpting for you. What does…
Hi there, I'm quite new in the 3D industry (more specifically to sculpting in Zbrush) and my main point of interest has always been character creation. I would like to hear your opinion in regards to this situation as it looks like I'm not making any progress at all. The problem is: I usually start with a sphere when I…
Hi all, i spent quite of time practicing of stone sculpting/texturing, and hope did not that bad: But for now i can't say i'm really happy with my workflow: - Sculpt something stone-looking - build up base colormap of cavity/peaks (sometimes) - Bake maps/matcaps - mix photo textures with bake to get something looking like…
Hello. This is my 1st post ever in polycount. Im looking for zbrush tutorials and workshops, trying to fing good head sculpting tutorials online. I started to model with blender and then maya, but now i want to learn zbrush. I really would like to start learning human sculpting. I find organic modeling extremely hard, but…
Not too long ago I decided to get down and learn how to sculpt. I mostly want to focus on character sculpts right now. I did a few head sculpts already but here is the first one that I feel is worth showing. Critique would be great. This is just a quick and dirty vertex color paint I did.
Continuing from my previous post i have made more progress, its slow but still a progress. I have learned a few interesting things and got some affirmation on some things a already knew. I already knew that the key to improvement is repetition but what i didn't know is how much of an improvement i would reach already,…
So some of you might know that i just started with modeling. You can see my sketchbook i started it at the same time (jan 18th). So far it's only been 3ds max and maya but being very very curious about zbrush i just had to give it a try. So hooked up my new tablet and gave it a wirl. Started with some basic lessons on…