Hey guys. I'm pretty much brand new to sculpting in Blender, but I'm familiar with the program in general otherwise. I've got this basic block-in guy based on one of my old concepts. I've tried going forward from here a few times, and every time it's turned into a mess. I've followed a few tutorials to get up to speed, but for some reason it's just not coming together.
Any sculpting folks have some advice for a solid path forward from here? Just trying to figure out a workflow methodology for these bubbly stylized type sculpts. Thanks!
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