Hey everyone! I made a few posts on the WAYWO thread, but I thought I could post this here just to show you all. I worked on this Operator for the better part of the last few weeks, and overall I'm really happy with it. I'd love to hear your opinions, even though it's essentially complete (despite the lack of textures). It…
DISCLAIMER This is a development blog to document and record progress as a part for an ongoing research program. However, please feel free to provide comments, criticisms, tips / tricks, and other relevant insights - I appreciate any advice you can offer. Thanks!…
Hello, My name is Daniel McCarthy. I'm a 3D artist who specialises in designing and creating characters, props and environments for use in the video games industry. My expertise is in high-low modeling/sculpting, texturing and map baking. I am currently looking for paid work. My most recent work has been for a team based…
Hey everybody, this is actually my first post on Polycount haha. I got somewhat of a late start on the character test, but I'm really really looking for a job and a character artist position is my dream job. I decided to do the female character, and I just finished Monday. I'm just hoping I have a chance at one of the…
Hello everyone! Finally i started learning 3D after tons of amazed moments i spend browsing your stuff here.. Since there are lots of tutorial going around web and i know a little English i said why not :) So after spending some time on them i started using Maya with free student licence.. My aim is learning sculpting in…
Hi polycounters, Last week I was having lunch in a cafe when I saw this little side table. "This is a perfect object for a small project to try and make a low res version of this" I thought and snapped a few reference pictures. And here is the result. Highres and lowres modeled in Modo, the highres tiles were sculpted in…
I'm not much a character modeler, being an environment guy and all, but I have been itching to do some character art lately. I'm going to be looking for a lot of help when it comes to anatomy and well... ...just about everything thing. I have also been historically bull-head when it comes to critiques, so I'd like to work…
so anyway, when AVP was launched it rekindled my love of the (old) franchise, so i reread the comics and books and felt inspired to have a crack at machiko. now, the body is actually from a little sculpting practice i did but has changed since, and i've started adding armour and placeholder hair. i'll be working on the…
Heya there! I want to get more involved with the 3D world so here I am making my sketchbook ! The thing is, I don't really know yet what I want to go for within the 3D game art world, so I consider myself more of a generalist at the moment :) I like environment, but also character works. From realistic to stylised and all…
Hello guys. There are several
photogrammetry artists on
Artstation like https://www.artstation.com/artwork/g2dLa8
and https://www.artstation.com/artwork/lxrkyY I wanted to make something that looks like photogrammetry. I
decided to make a park bench since it has wood and metal – two vastly
different materials. I never made…