Really like the way it's shaping up in UE. It's amazing how good materials and lighting bring things to life. Good to see you take the plunge and posting your work online. I was the same and was so nervous putting my art out there at first. I'm still quite shy about sharing my art online, but the more you do the more…
Hello I recently dicoverd that you can use Trim Shet to build big Modular Pieces and save a lot of Texture Space. Now after some Research I´ve come to understand how to use these sheets but not exatly how to make them. I have already finshed all the parts I need to create my Trimm sheet (Patterms Materials etc.), but I am…
Latest (02/06/13) Project is finished now so Thought I would share the final renders, Hey guys thought I would kick some stuff off with my Final Major Project that I be doing over the next few months. I was hoping to post some work as I go along for some crits and feedback. I am creating a rocky mountainous enviroment…
Maybe I have been up for too long, I have a scene set up. 3 lights, and I use the environment light slightly turned up to light the remaining areas, and I have reflective armor on my character so I want to see the shinniness. What I want is teh character to turn and the Lights and the environment to be tied to the camera,…
Thanks for reading my thread, I'm currently a student studying Games Design and specialize in 3D modelling; I enjoy both enviro and characters but other then my first and second year work; haven't made anything "professional" so I'm currently undergoing some character work for my portfolio before I head back to my final…
Hello everybody, this is the first time I post my work on polycount but I check this forum pretty much every day since it's one of the few places where you can find some really useful information about character and enviroment modeling for games. Anyways, I definetly could use some help with this girl I'm modeling, she's…
Hello there. I want to know that how can i sculpt hard surfaces ? I am not asking how to create a hard surface object in mudbox. I am wondering how can i sculpt an hard surface object (imported from maya to mudbox). For example i tried to work on a very basic building. I used split edge rings in sides to maintain the hard…
I decided to do a remake of my favorite character "Daredevil". It is something I always wanted to do,I just never had the time to do him. It is also a good practice for next gen character design. So I went with the same specs like most of the game engines can do today. The model is arround 9k polygons and has 2048*2048…
Hello. I am building a set-piece, where my camera is meant to orbit the centre of the enviroment, in relation to the players position. I am working in kismet, and the problem I am having is that there does not seem to be a way to find A-Tan. This Is what I have. Node Set 1: Attached the Camera to a Ball in the centre of…
Hi guys & gals. My current personal project is a stylized enviro piece as seen in the concept here. Concept Art Credit: danimation2001 on DeviantArt http://danimation2001.deviantart.com/art/Trade-house-268587888 I found the style and design adorable, though as you can see there are a lot of critical design flaws that look…