Does anyone know where I can find some information, or have experience creating custom character models on the UE3 Engine, using the Gears of War Devkit? My co-worker is interested in doing a small GoW PC Modification but the resources on the UDN for GoW are far less than UDK or UT3. I'm pretty comfortable with the process…
Well, figured I should stop flooding the "so what are you working on" thread with my speed models. I intend to do a few a night. I need to improve my texturing skills, increase modeling speed and eventually get a nice environmental portfolio together (to submit to Mythic!) Chris Holden challenged me to a speed modeling…
Over at UDMod (www.udmod.com), we're on the lookout for a talented volunteer who would be willing to model and animate a few Hero units for a Starcraft 2 Medieval Project. First up, let me give you guys a few details on the project. Fields of Glory [FoG] aims to be the first true medieval map for Starcraft 2. It's already…
Hi All! My name is Denis. I’m a 3D-modeler with 15+ years of experience and at the moment I’m developing a new 3D modeling software. To help me better understand 3D-modeler’s needs, I would really appreciate if you could spend a couple of minutes to complete this survey: https://www.survio.com/survey/d/K8W9X8C2W5R9A0Y7J…
Hi all! I'm trying to teach myself how to character model and it's tough going with only Youtube tutorials to go by. I'm still just in the beginning stages of modeling Garnet from Steven Universe, but any guidance would be appreciated. Reference photo: Current progress: My current plan is to do as much as I can on one side…
This is a commissioned piece of a low poly animation model. The poly budget wasn't as limited as a game model, but I still had to be careful. I couldn't push the polys too much due to the clients lack of PC power for the animation and rendering. Critiques highly welcome... Posting progression from Zbrush to Maya Original…
Hello, So I'll preface this by saying this is my first time attempting to do any sort of bake on Marmoset so I don't fully know much about baking in it. Currently what is happening is when I preview a bake of my high poly model to my low poly I'm getting these strange lines and circles instead of the details I sculpted…
I need a 3D animated model of a boy who looks sort of like this: http://tsgk.captainn.net/sheets/snes/ghoulpatrol_profiles_sheet.png . It doesn't have to be exact, in fact I'd prefer it to be different though still retain enough features (like the 3D glasses) to be recognizable with that character. It will be used in a…
Hi guys ! Could you guys give me some tips about when you need to model something with high precision from references? Let me explain myself :smile: I'm trying to model a Mig-31. I intend to model every single part of the cockpit, every bolt of the fuselage, every bit of the landing gear, etc, with as much precision as i…
I am an environment artist, but for my video games, I try and learn character modeling. The top image is the first model I've ever made for my first video game. The one on the bottom is my latest model made for my latest game.