Now that the Polycount TF2 server is running again after some updating problems, I got some new maps installed as well. If you want to give them a try, you can nab them here from here: http://www.fpsbanana.com/maps/43801 Impact (CTF) http://www.fpsbanana.com/maps/36321 Castle (Capture) http://www.fpsbanana.com/maps/39398…
I'm interested in working out some TF2 characters. Well, not really characters, I just want to see some art ive done using their shader for characters. If I can get it in as a static mesh and still have the same rendering style, that's fine. I've looked for a while now, and not come up with anytihng but "skinning"…
rhinokio.net server 8.2.121.152 is running now to this weekend with special addons.. such as a medi gun that can do the million healing in seconds.. and a new custom map to make it imposible for people to grief kill you while you are in the safe area
Well the new update came out today. Its fun, however...Valve left the console commands in the game to unlock all the achievements. All you have to do is put in a command into the console and BAM you save yourself days of work. I have seen developers do pretty stupid stuff...but come on Valve! Leaving dev commands in the…
This was my weekend project. [ame] http://www.youtube.com/watch?v=a9YEZrhZtHI[/ame] Polycount is 1472, but I wasn't concerned with it. My goal was to get a custom object working inside a TF2 level. This is my first time exporting any object to Source. All created in XSI 4.2 and Mod Tool. A work in progress shot: Normal…
I posted this elsewere but wanted more opinions. Im making this for a Team Fortress 2 map which takes place on a tropical island. This giant robot is being built by red and blu is out to stop them. Scott Petty Environment Artist www.Buddikaman.com
In my last Pimp I showed a Tf2 style Bench Press, shown here http://boards.polycount.net/showthread.php?t=52838&highlight=buddikaman Since than i've been hard at work making a map that creates an entirely new theme and texture set for TF2. Here is a bridge ive recently created, and some trees, ect. Crits and opinions…
Hey I was just wondering if anyone knows how to do this. That background image of the Demo Vs soldier thats on the background of TF2 splash screen, is that avaliable in a nice desktop resolution anywhere? I googled it and found small images of it couldnt find desktop sized? Or is there a way to extract the image at all…
TF2 Fan Art - Saxton Hale Model: BODY: FACE: so I'm a few hours in and this is still a WIP. I think i have majority of the correct topology and base frame done. I'm hoping to keep him under 5k tris. atm he's 3.1k tris so I still have some room to flex in. Any critiques is more than welcome.