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Gramophone for TF2

polycounter lvl 18
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ElysiumGX polycounter lvl 18
This was my weekend project.

[ame]http://www.youtube.com/watch?v=a9YEZrhZtHI[/ame]

Polycount is 1472, but I wasn't concerned with it. My goal was to get a custom object working inside a TF2 level. This is my first time exporting any object to Source. All created in XSI 4.2 and Mod Tool.

A work in progress shot:
highlow.jpg

Normal mapping:
mapped.jpg

Realtime rendering in XSI using one of Ben Cloward's shaders:
XSI_final.jpg

Source SDK ModelViewer render showing what it looks like in a well lit area with cubemaps:
SDK_final.jpg

In TF2 with cubemaps built:
TF2_final.jpg

My goal now is to animate the record spinning, and attach a sound, to record a short video. --edit: DONE

Comments, Critiques, Cookies welcomed.

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