Hi! This is an older model which I'm no longer working on so it's not important to have a fix. I just think it would be beneficial to understand what might have gone wrong in the creation of this model so I know what not to do in the future :) It was only on one side of the model. From what I remember, the colour issues…
Hey guys, I did a procedural Christmas Jumper last december and I just released a gumroad for the SBSAR I'm looking for critics and feedback, as I really want to update and improve it. Once it's done, I'm planning to add the graph or/and a tutorial if someone is interested :) You can find some examples using this sbsar…
Hey ! I'll make it short, I'm happy with my work in Painter so I exported everything for Unreal Engine. I don't know where the problem occurs, maybe it's my mesh export, or some settings I'm missing on import. If you have any ideas please help me :') Thanks Here are a few screenshots : *UE* *Painter* *UE* *Painter* *UE*…
Hello guys, i am new to SD, i watched abunch of tutorial but decided to something outside of the demo project. something basic, i wanted to recreate those yellow tiles for vision-impaired people like these: my Graph is set up like the following: I tried to blur it and level it again, i tried changing the gray background of…
I follow the official tutorial to make my textures compatible with Unity, but unfortunately this strange tiling appears on my normal map. It is only visible when the material is shiny. What could be causing this? That flat surface is only made out of 2 triangles. Normal map itself when looking at it in photoshop is clear,…
Unfortunately the sketchfab embed somehow gives me a 404, but here's the link on it's own: https://skfb.ly/6S8sLIt is my first real, non-tutorial, work in Painter. I would be glad if somebody with a trained eye could point me to some areas where I could improve on it.
The FBX has three mats, one for the head, one for the body, and one for the weapon and utilities which is the way from my understanding you separate different uved maps in substance. The utilities and the Head map bake perfectly, and so did this one at one point now it does not. I have tried baking it on its own and the…
Earlier I cancelled my Substance3D Subscription as per the requirements of transferring your account to the adobe version. ...Only to realise that there doesn't seem to be a way to get a .key file from the creative cloud app or websites, thus no way to actually activate my linux installation of painter/designer. Is there a…
Hey there, I'm following along in a beginner's fundamentals tutorial from Pluralsight, It's a great tutorial and I'm understanding the concepts as they come. However, something is going wrong in my run through. This gif is of my cube https://gyazo.com/10218081cd7d08607a2a84806944b86e My node tree or whatever, sorry And…
Hey Polycount! I've been using painter now for some years and have been up and down the road with trying to push the limits of the program and my hardware at the time but I think it's time now and should have done it way sooner to learn to read the log file to troubleshoot on my own when I run into problems! I have yet to…