Unfortunately the sketchfab embed somehow gives me a 404, but here's the link on it's own:
https://skfb.ly/6S8sLIt is my first real, non-tutorial, work in Painter. I would be glad if somebody with a trained eye could point me to some areas where I could improve on it.
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I think you could afford to add some bevelled edges to the corners also but it depends how much of a poly budget your intending to have.
Make sure to consider where the window would be interacted with most to place more edge wear around that area. In addition to this consider where different types of weathering might gather. Snow/rain would collect and rot away areas that facilitate it. On the contrary sunny scenes might bleach out areas.
As for presentation (if this is a model render for a portfolio) I'd have white objects like this one against a darker background so its easier for the viewer to see. Light objects on light backgrounds are typically more difficult to distinguish