Hi all, I am a 3D character/prop artist from the UK. I have previously worked with several indie developers on titles such as 'Gods Will Fall' and an untitled stylized fantasy game from the team at Antler Interactive. I have experience with several studios including Sony, Future Games of London and Clever Beans and am…
[ Intro ] We are a small, mostly freelance team of artists, working on a 2.5d hack and slash platforming game. We are currently working on a small demo, proof of concept of our project, before fully announcing our project. We currently are recruiting an environment artist with experience working in unreal engine. Ability…
[ Intro ] We are a small, mostly freelance team of artists, working on a 2.5d hack and slash platforming game. We are currently working on a small demo, proof of concept of our project, before fully announcing our project. We currently are recruiting an environment artist with experience working in unreal engine. Ability…
I'm a vet game designer working on a pitch project for a high-profile non-game franchise and am in need of quality prototype levels. I'm looking for someone who can take the assets from this art pack (https://assetstore.unity.com/packages/2d/environments/2d-forest-hand-painted-modular-pack-90593) and fill out levels I've…
Hey all, this is what I'm currently working on, an updated version of Ocarina of Times Kakariko Village. I chose it because I friggin love this game and want to see it brought up to current gen standards. Here's an imgur link to an album which contains these pictures http://imgur.com/a/sqG6j/kakariko_village Environment…
Mid to Senior Level Environment Artists Terminal Reality, the developer of BloodRayne II, is looking for talented individuals. Located in North Dallas, Terminal Reality offers a fun and exciting work environment with full benefits and a compensation package that includes profit sharing. Visit us at www.terminalreality.com.…
Two-Piece Games is looking for a 3D animator with a passion for fighting games. This job will require improving existing animations, duplicating animations from one rig to another, and creating animations from scratch (with references) all within Blender. Why Blender? Well to make a long story short, As an indie I started…
Heyo! To all of the polycount dwellers. I have been following polycount forums for quite a long time and I thought of sharing a project I've been working on for a game called Jeff's Tower VR. It's the final graduate project that we are planning to work upon after finishing university and get it to its early alpha stage…
I know I haven't posted very much around here, but my team just finished this mod and it sure would be neat to see people play it. The core gameplay is based on an old Quake 2 game we all used to play and love called 'Gloom'. However, if any of you have heard of the Half Life mod 'Natural Selection' you could think of it…
Hello Deutschlander Games is currently in the process of finding a new modelers,programmers, or even concept artist for a Steam Punk Tower Defense game looking to be released for the Computer,Android,and IOS devices. We have an established Modeler on the team but need another as to speed up the modeling aspect. The theme…