Hello. Here is my current progress of a swamp environment I been working on for fun and exploring techniques in maya 2018 using the stringray pbr shader. I'm too lazy to put it into a game engine or I just like the fast editability of maya Any feedback and direction would be appreciated.…
https://mega.nz/file/nVoGhIIS#hcdC6wQOpuOHytMWJ-uQyGauf5zyHXFGbt6YeIzHVDI I think I got everything working with my terrible python. Let me know if you find anything broken. Thanks Install: Copy zhcg_polyTools.py to your "My Documents\maya\your version\scripts" dir. add to your userSetup.mel: python("import maya.cmds as mc;…
I could have sworn i saw a post on this a couple weeks ago, but due to the overall weakness of the forum's search features... i cant find it, or wait 10 minutes between new searches (appologies for the slight rant ). My problem is that the viewport (both persp and ortho) are getting extremely f'ed after a couple of seconds…
I am trying to learn how to do real time hair following the Adam Skutt tutorial. Only issue is that I cant preview the hair in Maya. He uses an outdated shader called "alhair shader". Basically the only issue I have is that I cant setup the opacity mask that I created because none of the Maya materials have an input for an…
Hey everybody,this time I have to make a rig of a game-ready templar character with some kind of long jacket (or skirt). I would like to test a dynamic to see how it works. Any inspirations or reference for technical solutions that I could use? I'm working with Maya and Unity. The goal is to animate in Maya actions like…
Hi. I would like to duplicate objects over a curved surface, like bolts etc. At the moment i use make live in maya, but then i need to tweak the position seperatly to get the bolts to point out from the mesh. Do you know if there is a script or technique to simply duplicate an object on a surface and the object will get…
Hey guys!Spent a little time recentlywriting another little tutorial, this time covering the basics of grooming with maya standard hair toolset :)It covers a few different methods I tend to use and has a few little sections for the fundamentals but if there are any topics it does not cover enough lemme know and I can get…
So a fairly simple question, just if you are rendering out a scene to make it look nice and what not would you use maya's mental ray and lights that you can create in maya? Or would you use some other program? I ask because i keep seeing on certain portfolio's or pictures where it has a whole list of programs that was used…
Hi All, So I can't remember if I asked this question in the past or not. So I use techniques/tools such as the Split Polygon Tool, Edge Loop Tool, Extrude, etc. in Maya. Are there any other techniques/tools that everyone else has used in Maya that they thought was extremely useful/helpful? I don't know if it matters…
Hello, I have a problem with making loop selections in Maya. It usually makes the first loop as I want it - e.g. horizontally. However, when I pick the next two polygons it will always make a vertical selection and go up and down instead sideways. So how can I avoid Maya from selecting loops in a "cross" fashion? I can't…