Hello polycounters This project is essentially a remake version of an old work in progress portfolio piece https://polycount.com/discussion/172443/abandoned-flooded-mall-ue4#latest I could not figure out how to complete it at the time. I feel it is an interesting concept and design so I'm remaking it. The project is based…
Hi there, Substance Designer 2021 (£78) and Substance 3D Painter 2021 (£78) are on Steam to buy. What is your opinion about these programs becoming subscription only? Is it advised to buy them on Steam asap? How much time do we have left? Steam license offers 1 year of free updates, am I correct? 1 yr subscription for…
Hi, here's my new job - Jackhammer (Game-Ready) * Textures - 2k * Texel density - 1728 Px/M I hope you enjoy it, have fun Artstation (More pictures and gif)
Greetings, I'm Erasmo from the Dream of Darkness team. We're a small game dev studio based in Mexico City and we're working on a Lovecraftian horror game centered on the fall of the Aztec Empire. We're currently developing small but playable prototypes to validate our key gameplay features. Our current version is very…
Hello everyone, this is a Mughal pen box I started around a week ago. The box was made in the 17th century and is made out of white nephrite jade, rubies, emeralds, and diamonds set in gold. Almost done with the modeling. Materials are placeholders. To set the gems and gold I used a combination of the shrinkwrap modifier…
I am working on a 3d game (unity) and finalizing the multiplayer options. Ive made mockup/prototypes already but now looking for a designer to get to a next level. Genre etc is up to you, i just like the coding, Shaders, effect etc. And not all in the game design, +3 years of unity experiance, +17years coding experiance.
We are a 3D Animation studio and CGI development company. Our website is htttps://www.mediacraft.video/3dassets.html We're looking for a person or a few people who would be available to produce a 3:00 min animation for our current project. The deadline for production is 11.06.2021. The publication date is 17.06.2021 The…
Hi, I know something similar has been covered before but I couldn't find anything related to this issue. I have 4.26 UE version, here the issue: I want to simulate a Spotlight just like in real life. According to documentation a light bulb is 1700 lumens, my suprise was that the default unit of Spotlights are Candelas (cd)…
Hello all, my renders tend to crash at some point, and I can't figure out why? I'm currently using Maya 2020 and Arnold renderer. Everything seem to go well in a sequence of 1750 frames. Though at some specific point it starts to struggle. In this case at frame ~812 to ~959. Maybe it's because I imported a alembic mesh…
The 3d model was designed according to a real engine base, It’s created accurately, qualitatively and maximally close to the original. The high detail exterior is great for close up renders, Also the model was created with 3DS Max 2008 using the open subdivision modifier which has been left in the stack to adjust the level…