The 3d model was designed according to a real engine base, It’s created accurately, qualitatively and maximally close to the original. The high detail exterior is great for close up renders, Also the model was created with 3DS Max 2008 using the open subdivision modifier which has been left in the stack to adjust the level of detail.
Modify Tools:
Editable Poly, Turbo Smooth - Level 2
Formats:
3d's Max 2011 - Default Materials - Polys 3473533 - Verts 1760076
3d's Max 2016 - Vray Materials - Polys 3473533 - Verts 1760076
Converted Formats:
Obj / C4D R9.5/ 3ds/ Lwo Light Wave 11.5 / Mb Maya 2012 (Binary) / STL / FBX / XSI Soft Image 2014
click here to see the other photos:https://www.cgtrader.com/3d-models/vehicle/part/volkswagen-xl1-engine-3d-model
Markos 3D