Hello polycounters
This project is essentially a remake version of an old work in progress portfolio piece
https://polycount.com/discussion/172443/abandoned-flooded-mall-ue4#latest I could not figure out how to complete it at the time. I feel it is an interesting concept and design so I'm remaking it. The project is based mainly on the design of the New Eden mall from Mirror's Edge after a post apocalyptic event, abandoned and decaying and flooded. Currently, I'm just about done with most of the blockout I'm happy with the lighting so far using baking using UE4 GPU lightmass baker.
Vegetation is place holder asset to be created later.
Anyway here's what I have so far any comments or constructive criticism would be greatly appreciated.
Lastest Update
Reference
Blockout
Food Court
Early Cinema Blockout (Still working out the design for this)
Asset Production
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