all vertex lighting in unreal as of right now. Every time I try to create my own UVs for the lightmap it crashes. The Statue head just has normals on it as of right now. Statue head is female I was thinking of making a few hair pieces and perhaps that can reinforce the female idea. One night of work. but I was working on…
Hey everyone! I've been sculpting this in my spare time for a little while. I'm close to just calling it done for the sake of being done so that I can move on to retopping and eventually rigging it. But I wanted to post on here and ask for some feedback because I feel it just doesn't look exactly right. This is who I'm…
Hi all, I'm currently in the middle of my first realistic anatomy study and was hoping to gain some feedback on my progress so far. Ignoring the head and feet please let me know if anything bad/incorrect jumps out to you. I'd also be interested in hearing any tips, techniques or learning materials you may recommend.…
Hello guys, i'm working on that personal project, trying to improve the hardsurface techniques. I`m really open to critiques and ideas, that will be awesome :D ( For the weapons too ) Also tips about retopology, because i`m suffering with how much subtools can one Hard surface character have hehehe Its my first try of hard…
Hey guys! I started a thread for this character a while ago but got frustrated with it and I lost the thread. It sucked anyhow. I'm setting a pretty do-able goal for myself this time around. I want to finish this character before I leave for Halifax on feb 14th. With that in mind I really want to get some good crits,…
Hi, here I will post my progress on my project. I really hope for support and help. A little bit about the project. This is my first time doing an environment, so this is already a test for me. The idea appeared immediately after I decided to make a project on UE5. After a short reflection, a picture immediately appeared…
Hello, I started this project originally a year ago when I decided I want to learn Blender. However soon after the proto / whitebox stage I gave up on the project and its been almost a year on hold now. I picked the project up again and thought I create a post of the progress here on polycount hoping this would force me to…
Hello, I have been working on this model of IG88 and I am rather close to point of rigging him for animation, the final presentation will be done in Marmoset. The textures did not translate 1:1 from substance and a lot of details such as the rust layers do not show as prominent as they did in substance. And I am also a bit…
I'm just working on the anatomy right now, but I've been staring at it too long. I'm hoping that by posting it here, I can get some tips. Please be brutal, I want this sculpt to rock.
Hi guys, I'm working on an realtime character for study and practice. I want to share my progress so far and, if you want, receive critiques and tips for improvement. link to HD version: https://ibb.co/6gD79K9 and this is the face so far, based on Phoebe Tonkin. link to HD version: https://ibb.co/TrPZWds This is the…