I've setup just a head mesh with some solid color diffuse, normal and roughness. But I've getting some unwanted results while setting up my lighting. I'm trying to get rid of some sharp shadows, but by changing the source length by as little as 0.001 it gives me some ugly scattering. I seems like the skin scattering in UE5…
i'm spending hours on this game (loving it), and i finally got to the "Inward Chaos" level.. the enemies in this level are FFFFFF***** IMPOSSIBLE!!! i couldn't kill any of them.. this is like the hardest game since the Battletoads :( what makes matters worse is you have to listen to an 8-bit FF1 music in the background out…
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Hello ! Here I will attach my Alpha and a screenshot of the problem I have in ZBrush. http://uploads.im/DIhAH.png http://uploads.im/YAjGt.png I thought I should find help here on Polycount. Please help me ! Waiting for your reply, Thanks!
Hello again! Starting up a new environment project after being quite busy aside from making art. I've set my own time restrictions and goals to try and push me to work on it whenever I can. The main idea is to make an optimized game-ready environment partly using the new nanite technology in UE5. I've been recently quite…
Hello, I'm a generalist/tech artist with industry experience who's been putting together a prototype in my spare time these past 8 months; a dark souls style prototype boss fight with arena and lead up, and am in the home stretch for finishing it off and seeing whether it is worth trying to pitch/get funding or to keep as…
I'm sure some of you have experienced this or seen this, but it's absolutely bullcrap that there are studios that treat outsource/freelance artists this way. Specifically: * Outsourced artists are not given permission to post their art publicly until months, years after the main studio has allowed their in house artists to…
Where does one ask for features or suggestion ways to make this renderer better ? I wanted to make one cause i had a few things i wanted to get past the devs: looked around didn't see a thread thought i should make one if anyone else had any ideas. /suggestions\ Ability to turning off materials, (to find what is using…
Hey guys! I have recently started this project on which I will work for a couple of months to learn mainly learn scripting but I have noticed that it was also a perfect opportunity to practice rigging and animating and low poly modeling! I will start off with some concepts and mock ups followed by my first basic models and…