I'm making a small game that got single player and local multiplayer only. It will have up to 4 players or AIs at a time per game (no more than 4 ever). The game will be old-style low-poly with low-resolution textures like a PC game from 1998. I want it to have tons of blood and gore like Left 4 Dead 2. I got 5 characters…
Hey it's been a while! So for this project it's not fully grounded yet but I know that I want to: 1. Expand my visual library with a focus on Sci Fi Elements and designing interiors based on Streamline Moderne and Art Deco 2. I want to improve my usage of the "Halo/Star Citizen" Workflow using trim sheets floating decals…
This was originally suppose to be an entry for PC's 35th challenge but I never made it in time. I was busy with other stuff and such. Anyhoo, here's a brief re-cap for idea behind the environment then I'll roll in to the pictures. What is 'Skate Rascals'?: Skate Rascal's is a hand-held skate boarding game made in vein of…
Hi everyone, A bit late to the polycount but I've decided to try out my skills and learn something new. I'll be making a game environment scene based on Helio Frazao's concept that he did for environment design challenge. You can follow the progress of challenge at artstation website or here on polycount thread. At first I…
Hi~ This is something I've been working on alongside my anatomy studies. It was something to try help me take a break away from sculpting in Zbrush so I could go back to anatomy later with fresh eyes. I modeled it in the style of 'grey box', I think that's the term? Whereby it's all blocked out to give the forms and…
Still Looking Hello! I'm a programmer creating a co-op bullet hell game in Unity, much in the style of Realm of the Mad God. The game play loop is simple and addictive. You and some friends will join together, pick a dungeon, and try to blast through it for better loot. Of course, there are permadeath elements as well,…
We are currently looking for a Senior 3D Environment / Level Artist (m/f/d) to support our newly established team in Darmstadt, Germany. Become a central part of a newly established development team and define the future of one of the most iconic series in strategy gaming. As part of the Kalypso Media Group, this new…
Were looking for a fine gent or lady to join The Odd Gentlemen team in Los Angeles. Our ideal gentleperson has experience modeling and texturing very stylized characters and worlds. A strong understanding of form, structure, light, efficiency, and a willingness to learn is absolutely essential. Must have a strong command…
We are looking for a 3D ENVIRONMENT ARTIST, with experience in Autodesk Maya 2010. Please see www.rampagem.com for more information about the team and the project. [ame="https://www.youtube.com/watch?v=yTRA7ezuanE"]Rampage M pre-alpha footage December 2012 - YouTube[/ame] Due to the nature of this project, we expect you to…
Hello Polycount~ Recently I've been working on what has become kind of a long term project for me. Last August I modeled a bunch of modular house bits and pieces because I didn't think I had enough hand painted stuff in my portfolio and I wanted to practice too, but only ended up completing one of the props; the door. For…