Hi guys! My name is Magnus, I’m from Denmark and haven’t been doing any 3D or texturing for like 10 years or so.. Back in the day I used to hang out here under the nickname "(B-HOLM)", and what kinda happened for me was that I took a graphics education which had more to do with marketing material and such, so I guess I…
Hey guys! I've been a long time lurker of these forums and its safe to say I'm a little nervous, but I'm making an effort to emerge from the darkness to give back to this awesome community. Over the years you guys have provided me with tons of indirect and direct help. The inspiration alone is beyond words. Hopefully, I…
This is a scene I've been working on for a few weeks now. I'd love some feedback on it. First off, the main inspirations for it have been a lot of the awesome cyber-punk environments I've seen being posted here. Additionally, I've used the city of Venice and Kowloon Walled City as real life inspirations. It took me awhile…
Hi everyone. Me and friend of mine are trying to create a game and I was looking around for general breakdowns of what to do first, what not to do etc. I've found that gamasutra is a great resource and also googled around for some articles, blogs. Looked on udk and unity3d boards, but its mostly technical discussions…
Sweetangel was too busy for the contest, so I decided to continue on with a different concept. I'm more of a toon, hand-painted artist so the contest doesn't really play to my strengths but I thought it could be fun to try none-the-less. So without further ado, I present the story of Ayakashi, an innocent young…
This is the first official Eat 3D Challenge!! Your challenge is to create a game asset that is similar (but not exactly) like the Old Damaged Pillar . Contests ends October 31st, 2010. ** One thing to note is we have many high-profile judges. They have all agreed to publicly post their vote in a forum thread and also post…
Hi Folks, This is New Horizon, from The Dark Mod for Doom 3. We have based our mod on the Classic Thief series, mainly Thief 1 and 2 as they are by far the best of the series. For those who don't know, we are taking a slightly different approach with this mod. We are not making a campaign, what we are doing is putting all…
Our very own renderhjs has plunked down another inspiring update to TexTools, his grand opus set of UV and texturing tools for 3ds Max. More after the jump! Hendrik-Jan 'renderhjs' Schoenmaker has done it once again. He keeps improving his slew of free texturing tools for 3ds Max, and the thankful hordes keep thanking him,…
Here's a quick look at what's being shown off in other 3D communities... * Olivier Couston & Christophe Desse's Mini Iron Man * Alex Huguet's Beast Dude * Juan Elias' Batman Redesign Full info and links after the jump! Now, some of you might have seen these before since they've been up and about for a day or two, but for…
Hi everyone, This is my take on one of the Diablo barbarian concepts. This originally started out as a project to teach myself Zbrush. It all started with the Face and after seeing the Blizzard concept I really wanted to make the helmet. I just kept going with it and this is what I ended up with. I hope you like my work. I…