My latest environment, this is a subway station that was heavily inspired by Silent Hill 3. I am really happy the way this environment turned out and learned a lot from the development of it. This is probably my last fan art environment, hopefully I will be able to make something new; I do have some ideas but I’m testing a…
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I am trying an art test and I have been given a limit of "Texture Limit: 2 1024x1024 texture sets (or equivalent texture space) including seperate diffuse, normal, and specular. Note that since these objects can be close to the viewer, please maintain a pixel density of at least 1024 pixels per 3 meters." The pixel density…
Hi there I'm doing a virtual art gallery for a client, but they also want sculptures as a part of the experience. But since they will be importing their own assets and since they don't want to use the photogrammetry process I was thinking of using a video that records the sculpture on a turntable with a green screen that…
Hello, I'm in the middle of an art test where I've been asked to create an environment diorama. In the Maya scene there are hundreds of hand placed props, a lot of which contain alpha. Now I know how to turn Cull Back Faces on/off but as far as I can tell there's no way to group select and turn Cull Back Face to OFF for a…
Hi everyone, I wanted to throw up a few images of a new character I've completed. Originally this guy was created as of of the two main characters for a comic book idea I've had since around high school. Well my career ended up being in video games instead of comics and since then, I've always wanted to do a 3D version of…
First time really focusing on a character model after seeing Arc Systems awesome art style in both Guilty Gear XRD and Dragon Ball FighterZ. This is Korra from The Legend of Korra, chosen because of the somewhat simple character design that has been great for a learning experience. Getting close to retopo just need to fix…
Hi Polycounters! I've recently been given this art test to complete and I thought I'd make a thread here to gather up invaluable advice like an information vacuum :D The image that I am to recreate is this one: **SNIPSNIPSNIP** The programs I will be using are Maya, ZBrush, Photoshop, UDK and CrazyBump. Before I start, are…
So many people are doing it, so I wanted to try it out too! Doubtful I'd get noticed compared to the amazing talent of everyone else on this site, but it's still fun to do and it's great practice. The concept: Progress so far: Made a new female base mesh and model and some clothing/armor blocked in. And... Comments,…
Hi Polycount. I will be posting my work in progress on the creation of a scene based on Jake and Finn's tree fort in Adventure Time. So far I have completed a small art test, just to get an idea of what style I would be aiming for. Also I have begun blocking out the scene. I found out afterwards that someone last year had…