Hi there I'm doing a virtual art gallery for a client, but they also want sculptures as a part of the experience. But since they will be importing their own assets and since they don't want to use the photogrammetry process I was thinking of using a video that records the sculpture on a turntable with a green screen that is used to create a alpha channel for the video. So far I've set up a 3d test model and a version of it as a image texture below (to show the client a comparison), but the question is can I replace that image texture with a video and it's alpha channel? If not got any other ideas on what I could do?
Thanks in advance.
Replies
In the end I went with using a video with a green screen and used UE4’s Chroma Key Material…
https://www.unrealengine.com/en-US/blog/setting-up-a-chroma-key-material-in-ue4?fbclid=IwAR2LD3U0nzO2pXF1hHiBSTM_sxJWPBBNg0v64TXSj-0LAO359Hd6Z91ykc8
Loading in the video this way…
https://www.youtube.com/watch?v=7OEbO353_GM&t=12s
With this result…
https://www.youtube.com/watch?v=OvSbX9WfXUs
If that helps anyone else out in the future.