Lumion is looking for a passionate technical artist who creates and polishes the 3D animations for our software’s extensive animated character library. A talent that is inspired to achieve only the highest of quality in their work and wants to contribute to one of the most popular and premium features of the industry's…
Helo everyone. I'm character animator. I have 7 years experience This is my latest showreel. I am available for freelance work. My Skills: character riging, character animation, rendering, compositing. Software used: -Maya -3dsMax -Zbrush -XSI(sometime) -Aftereffect http://www.zbigniewlenard.home.pl/ Best regards Zbigniew…
We are in need of 2 character models for use in our demo project. We are all enviro. modelers and are aiming at next-gen standards. The theme is an underwater fps based in the future. We have the layout and assets taken care of, but without a character modeler we stuck. So any help with character would be greatly needed.
Circuits and Shields (UE4 MOBA project) recently has undergone a slight art direction shift and is in need of a skilled 3D character artist to resculpt our current models and re-do them. You will be given the ZBrush sculpt and will need to take that, resculpt, then make game-ready and texture (we can have someone texture…
While it's not my number one priority, I'd like to know just what goes on in a character artist's life that makes the profession so competitive and hard to attain (as a future consideration). I understand you need to have good anatomy skills but apart from that, is there anything about the job that really sets it apart…
Hey! My name is Emanoel and I'm an 3D Character artist I've been an artist in the industry for a few years working in Games,Cinematic and 3D Printing, but am now working on 3D Character for Printing. I really love 3D and want to get more people deep into it. This Patreon will help me give back to the industry by making…
Hey guys, I'm starting a new character project based on a character concept I found really sweet looking, made by the guy right over here. http://derekhetrickart.tumblr.com/ His stuff is really great, and I'm hoping to do his interesting concepts justice with this 3D character. If you guys could, I'd love some of your…
Hello there! I am very new to character modeling, this is my third try at doing a finished low-poly hand-painted character! Her name is Mariposa and she is a character I designed a few months ago. I thought her detailed design might looks really nice in 3D, so I've decided to try and model her out and maybe rig and animate…
Hi guys, currently im finishing off a character with no intention of using him for an animation however id like to have a beauty shot of him in a good pose. However, when I manually try to move polys around I can only make the character look good in one viewport but then terribly disfigured in another. I was wondering if…
Hi, I think focus of my question is on eye lids and it's proper animation when character blinks. what is the industry standard of making a 3d character (im talking about stylized but i want my question to be applyed on realistic chracters too) when we talk about eyes ? I am confused about eye lids, how to make it…