Hello there! I am very new to character modeling, this is my third try at doing a finished low-poly hand-painted character!
Her name is Mariposa and she is a character I designed a few months ago. I thought her detailed design might looks really nice in 3D, so I've decided to try and model her out and maybe rig and animate her!
Here is her initial design/turnaround:
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Any topology guidance is appreciated!
(Working in 3DS Max by the way)
i am sure that for a character like that you will have less polys but i don't have so much experience with lowpoly handpainted character!
Update!