This is really overkill for a game but I can't really suggest much (detached handle example) without knowing the type of game and how you wanted to use the mug but as it stands I'd argue it's even overkill for a movie prop If it's a hero object in a first person game (like a gun in call of duty) then you want higher poly…
Hello, I'm seeking advice on my portfolio. As a 3D Prop/Environment artist, I'm passionate about entering the industry, but I feel my work may be a bit lackluster. Are there any specific areas for improvement or recommendations to ensure my portfolio meets the top-quality standards that companies are seeking? Here's my…
Hi, I completed my horror environment and I made a very basic gameplay video to show this. I created some simple events for the gameplay to make it more interesting to watch, but my only focus was to create an Environment. THIS IS GAMEPLAY VIDEO PART 1 AND PART 2: https://www.youtube.com/watch?v=9naWsN4KHck…
Hello Everybody! Here is environment I'd been working on in spare time, inspired by nature time-lapse videos.The goals of project were to learn some new tools and render techniques that were implemented in last versions of Unreal Engine 4 and also to test few shaders / workflows. Tools used for content creation - ZBrush /…
Hey folks first time poster here:) Thought I'd share what I've been working on lately for my portfolio to get some feedback. This is my first outdoor environment and I need some Polycount help to bring it to its best;). Inspiration for the Bridge came from The Overtoun Bridge in Scotland. I wanted the have an outdoor…
Hey all, I'm looking for an environment artist with UE4 experience to finish work on a map that is 90% complete. Probably about 2 weeks worth of debris/polish/lighting work remain. This is paid so if you are interested please send me an email at 'george.rivara@gmail.com' with the subject 'UE4 Environment Artist' and we can…
Hi again! I'm currently taking a week's break from my Sci-fi Subway environment to work some more on an environment I started a couple of weeks ago but never finished to my liking. So I did some cleaning, removed what I disliked, and kept what I thought I could salvage, and jumped back on the horse. This is my "concept", a…
I am currently working on my first major UDK environment for my high-school game design class. We are required to concept and design two city environments based around an original story concept. The story is kind of ridiculous and I don't want to use 20 paragraphs to explain it but here is the basic concept: -Originally…
Lets do this! Whats up Guys?! I'm very happy to introduce you my new Project, I have bought the division game (yeah i know i'm late :p ) at the promotionnal Chinese New year and when i have launched the game one of the first environment i have seen and be hyped by it, it's an underground environment. A simple work but very…
SENIOR 3D ENVIRONMENT ARTIST POSITION Our artists honor the unique aesthetic vision of each project and work to make all aspects of the experience beautiful. The team is comprised of 2D/conceptual artists, 3D modelers, technical and effects artists, and animators. We are seeking a talented Senior 3D Artist to work on…