GOAL: Create a simple scene in blender with minimal procedural assets. I'm thinking of creating a very simple scene then I'm gonna slowly build it up and refine and refine until I feel like I'm alright with it. :) Looking forward for everyone's critique as well! I was so inspired by Ghost of Tsushima environment. It's so…
I don't have a specific example of what the final scene should look like. I’m creating a modular Japanese school environment in a stylized, minimalist anime style. The design is intentionally kept versatile, based on my own concept and preferences, and once I’m done with the wall, I’ll work on creating the fountain in the…
Hey there guys. So, I'm feeling like I'm not sure what to do with this. Should I just close this up and move on to a new scene? I've been working on this on and off for over a year, and just recently discovered the power of CE3, which boosted me to get this nearer to completion. I feel like I could still add a lot more,…
Hi All! It's been a little while since I last posted, but I thought I'd share what I've been working on the last few weeks! https://youtu.be/N80UC7JOUVE I've been playing a lot of Overwatch as of late and adore the art style, so I thought I'd use some of my downtime between projects to sharpen my Unreal 4 skills. The main…
Hey guys! This will be a bit of a long post, and I thank you for anyone taking the time to read this..! Background on career shift: ・Back in 2018, I couldn't find any fulfillment with my current role as a DevOps at a financial institution, so I took a leap in my career to leave my job, and pursue the things I've been…
Hi, i finished my first environment piece for my portfolio and i wanted to share it on the forum. It took me 3 months working in the evening after my full time job and at this point i can certainly say that i learned a lot in every department from modeling to texturing and rendering, a great experience. Anyway enough…
Hello Everyone! =) I`m new for this site. And hope u will understatnd my mistakes and forgive me. I`m a student in gem-dev, and learning environment pipeline process and software. Now i decided to make a small level with environment assets a nd props. I was prepare a huge amount references and now step by step making…
Done the scene....for now ;) http://youtu.be/c9qOfP4Y-60 UPDATE: Latest tut video is live! https://youtu.be/jsN0LBgrj14 Hey hey you vertex ticklers.... So I decided to vlog the process of creating my entry in the artstation feudal japan challenge, figure it would make some good learning material for anyone who is…
1 - Easy: Is it fun? Does it catch my eye? How much do I gravitate? 50/50? I don't go out of my way, but I don't shy away from it. 2 - Maybe it's overall expectation from the audience that game development happens in Western countries, Japan and China? Games from India, Africa, Mexico and others might get passed over…
Hi all, I am finally at a point that I feel I am ready to make my first post for critique! I have been working on this small environment to polish my composition, lighting and foliage skills. The inspiration for this project was initially Tim Simpson's video series that documented his entry for the Feudal Japan Artstation…