Hello, I've been quite a Deus Ex fan over the years and finally decided I should create something inspired from the game. IMO the original Dragon Tooth Sword was a pretty cool weapon, it's basically a Chinese lightsaber that fit the game atmosphere and was one of the first of its kind.…
Hi all, I recently completed this sci-fi environment with the intention of using Quixel Suite 2 as extensively as possible. After posting it on the Quixel Tools Group on Facebook I was contacted by Eric Ramberg from Quixel who asked if I would be interested in posting a breakdown of it, so here we are. I'm not sure how…
So I'm making the switch from Rigging Tech Artist to more of a Technical Animator. The problem is, even though I've done a fair amount of animation, I don't have much to show for it. I've been concentrating on learning Python for the last year or so, so I'm kind of rusty with the animation. I started animating some of my…
Wanted to ping the group and see if anyone has any low-poly tips and tricks... Currently I'm working on queen of pain (pics below of the high poly). Her low count is 450 on the head... right now my upper horns clock in at 80ish, and lower horn at 50ish poly's hair at 280ish. (leaves about 70-80 poly's to chop down or 30-40…
I mean, STUPID SLOW. I've spent literally 3 or more hours trying to texture a small hut, with around 70k polys, and have had quixel crash my computer 4 times since using it due to how laggy it gets. No other software even has a hangup, just quixel. I am seriously NOT happy about this and am on the verge of getting a refund…
Hi guys! I'm on a games art and design course at university, and in the cuttent economy, Ive been having hell finding a work placement for my sandwich year. (kind of a year out doing work experience). Luckily I have scored an interview with the UK based, Jagex - of Runescape fame - to join their 'In Player Support' staff.…
creating a sort of underground labrynth, I started by making 4 unique bricks, a column and a tiled texture. will use this stuff for a grey block, what do you think? reference: http://farm1.static.flickr.com/27/93902416_66533f3030.jpg http://knoji.com/images/user/1_1247511728_2_underground-city%281%29.jpg As you can tell…
Hi there, we are currently looking for a 3D Modeling Artist with very good skills in advanced/high-end poly modeling as well as good knowledge of applications like Maya, Max, XSI or Cinema 4D. You are going to take over the following tasks: * Modeling of soft parts mainly for vehicle interiors as well as modeling of…
Experience the Pulse (Sydney) is looking to expand its freelance database for upcoming creative, interactive film and event projects. We are on the lookout for: Senior 3D artists (Maya) – experience with creating photo real CG cars Senior Houdini Artists– experience with creating particle simulations Senior Nuke…
Hello I started out doing a 2 year 3d school in denmark which landed me a fulltime job for about 2 years doing architectural renderings, using 3ds max, vray, photoshop and zbrush. I then wanted to move beyond buildings into more zbrush stuff. I then whent to vancouver for 1 year doing vanarts vfx school making me very…