Hey yo Polycounter fellow artists, I am jumping into this one, my main source of inspiration will be Gaudi's designs and forms with a sci-fi twist, so exited about this. I will pin some refs on pinterest and write a short story following the competition brief to nail down the mood and feel bit better. Rock and roll \m/
High Poly done in Maya- Xnormal for baking- nDo for some finer detail normal mapping - dDo for base textures. I was inspired by Dead Space and the Remington Chainsaw tutorial for the dDo breakdown. Still things I need to work on for sure, but wanted to show what i had so far. 1st post to Polycount. =) *fixed the pictures
This image from Opacity.us has inspired me to start a project that will hopefully meet its completion over the coming weeks. I modeled the base mesh in Max and threw it into zbrush after a mesh smooth. The bricks and trim are all that I've done so far on it, but I've got some pretty cool ideas for where I want to see it…
what up poly count, ive been working on this project for about 2 weeks and i am hitting a metal road block. the project is inspired by Tor Frick aka "Snefer"'s sci fi slum. let me know what u guys think, im looking for an idea on a hero prop any comments are welcome
Hi everyone, First time posting here on polycount, wanted to show everyone what I will be working on this period. It will be a sushi bar inspired of a concept art piece of Lino Drieghe. (be sure to check some of his work out! http://www.linodriegheart.com) I'm still working on the blockout phase, but I'm enjoying working…
Hi guys, I was looking through my inspiration folder and used a concept to make a 3D model out of it for practice and for my portfolio. I know it's silly to use it when I don't know the artist but it was the best for me to work on. Unfortunately I don't know who the artist is and I want to credit him/her for it. Does…
Hi guys, first time poster. First off big thumbs up to all the fantastic work posted here, a great source of inspiration!! I've recently updated my portfolio and was hoping to get some crits to help me land that dream job. This is a temp site a friend is working on a more user friendly version. Website: www.jcportfolio.com…
Hello, I'm going to be making a post-apocalyptic mutant character that runs a junkyard. Inspired by some horror flicks I've seen. He sits in a hover based wheelchair like contraption which is made from a bunch of rusted metal and abandoned car parts. So far I started blocking out his head.
Hey everyone! Recently I've been looking into getting some inspirational art books off amazon or something. They don't have to be game art... they can be anything. But the purpose is to just expand my imagination... which I've been having some trouble doing recently. So do any of you have any suggestions? If at all…
For my final school project I am creating a stylized environment inside the UDK. Right now I am still busy modeling and blocking out/placing the geometry. Main inspirations and references are taken from the Worgen environment from World of Warcraft and classic Disney movies. Latest: Older work in progress shots: Crits and…