Every part of me tells me not to share my crappy work but since its my birthday I decided I would muster up the courage to share it. I started teaching myself 3d art in mid January this year, until then I really hadn't done any serious art--just occasional sketches. I've since been cramming down, trying to improve. I…
My name is Elijah Thompson, and I am an entrepreneur driven by creativity and innovation. Animation is one of main passions and I have spent much of my time figuring out how to bring imaginative and engaging animated content to the internet in a way that gives value to consumers and especially to creators. The Digital Age…
Hello. I am a GoldSrc mod developer looking for someone who is willing to model a highly detailed experimental weapon for the mod I am working on. The main inspiration for this weapon is the Akira laser rifle, with bits of the Displacer from Opposing Force added in, as well as the Hyperblaster from Quake 4. As I said, I…
Project: Just a random hobbyist’s game Required: - Character and Medieval Environment Pixel Artist - Minor animation on characters Compensation: Negotiable, lump sum or hourly. If hourly, please respond with a quote of your rate and predicted of hours needed. Of course the game is ever growing so if it works out, I’ll…
We're looking for a full-time mid-level Technical Artist for educational anatomy/scientific apps at VisibleBody. We use 3ds max and Unity. Strong attention to detail is important. This role will report directly to me, so feel free to ask questions, or apply directly at the link below. The company is based in Framingham,…
Hello, I'm looking for some help with the 3d side of my project. The game is a cozy game about exploring nature, similar to games like Animal Crossing (although a bit more focused on nature) with owning a house and interacting with npcs and collecting items. Very chill and relaxing vibe. The project is still in the…
I’ve worked as a contract environment artist at a VR studio for the past two years, but recently we’ve been slow and I’m using the time to work on some personal projects. Most of my time is spent making models of modern buildings and interiors. Personally, I always want to make a bunch of old, dusty trinkets and crooked…
I have been developing a game myself for over a few years in Unity 3D (version 5), with a concept over two decades old. The basic initial milestone of this initial project would be for someone to produce one to two humanoid model(s) that can be easily imported into an existing Unity 3D project (ver 5.5.4p4) and have basic…
THE OPPORTUNITY: JumpStart is looking for a technical artist to join our Vancouver team. In this position, you’ll be working with artists and solving technical issues that arises with asset integration. You will also be working tightly with developers and creating pipeline and tools for the team. RESPONSIBILITIES: * Be the…
Hi there, I'm a very infrequent poster here as you can see, so please excuse me if I'm breaking any forum etiquette here. I'm working on a small environment project that's very heavily inspired by the street scenes in both Bladerunner movies. Right now I'm trying to come up with my own take on one of the more prominent…