Circuits and Shields (http://twitter.com/CircuitsGame) is hiring a skilled 3D artist for a few quick jobs. Note, you must be experienced in STYLIZED modeling, something like LoL/HotS/DotA2 workshop is what we're looking for. We have a couple characters that need their weapons re-done as they're currently done to look…
Hello there polycount! A few days ago i gave myself a challenge to draw weapon for every single hero in DOTA2 (if hero uses weapon, some of them are magic users that don't have anything in their hands etc so i will pass those). I am not aiming to do crazy "overthetop" items, most of them will use only color palette that is…
Lastest update: 17/04/19Note 1: Part for ward, courier and particle effects will come very soon. Note 2: All those guides are the post I have written on Blender Stack Exchange, if you like don't forget to leave a like there: https://blender.stackexchange.com/users/23134/danyl-bekhoucha?tab=answersNote 3: this guide will…
Hey, welcome to our second unofficial dota 2 workshop friendly competition (because huge names are cool) This month we will work with the 3 most voted heroes on the pool the pool this month was "heroes that doesnt have any set" the idea of the competition is to create item´s in a friend environment and with the feedback of…
Hi guys here is my entry for the Dota 2 jewellery contest This ring was inspired by the Broodmother character in Dota2 enjoy! https://www.shapeways.com/product/GWP8A7Z9Y/elegant-broodmother-ring-dota2?optionId=65193440 Made with Zbrush. Hope you all enjoy! P.S. I wanted to post pictures of my progress but I keep getting…
Sup guys, It took me a week to get to this point and I'm a bit lost. Most of my 3d experience is just in 3d sculpting so figuring out all the technical stuff to go from sculpt->dota2 took me way longer than necessary (it really wasn't that bad just time consuming). I abandoned half way through texturing because I'm pretty…
Hi every one I am trying to get my Items into the DOTA2 Engine and I am getting several different issues but I dont know why as all the models are compiled in the same way they have no history and are each skinned to the correct bone. (Please note the names might not be 100% as Im doing this from memory atm) Rifle…
Hey guys the idea of this competition is to create sets for a hero defined by voting in a friendly ambient that way we can bump items to a hero that is needing it and help each other to get the best of its capabilities its open for everything possible on the dota workshop, like set items, wards and couriers. It just should…
Hey folks! I lately got inspired by this thread. Since dota2 brought me to the model buisness, its just fair to give something back. I realized that it is very helpfull to make real lowpoly models to keep the shape in mind and to really work out the points of interest. It doesent matter waht the sculpt looks like.…
Hi everyone, could anyone help me clarify the mystery of how source engine convert the $SPECULARCOLOR parameter to rgb? we know by default the base specular color is white, and the blue channel of mask2 (the specular tint mask) determines how much the texture contributes to the specular color. but in the vmt file you can…