Hi. I recently made a low poly terrain and textured it with a rather small texture of grass (512x512) and tried to make it look hand-painted. What I can correct with it? Thank you for your time. :)
Hey, I purchased a graphics tablet today and within minutes of using it my hand started to ache (little fingers knuckle and Meta-Carpals) I've always had pain when using pencils and pens but this time it seems worse, I think it's down to how I hold pencils (I'm left handed) I kind of scrunch all of my fingers around the…
Hi there folks, Trying to get into zbrush and practice some sculpting, first time making a hand, took me a while, I'm looking for some crits on this. Any 2 cents would be great!! The sculpt is about 2M polys for the whole thing. Also, what's with zbrush's weird layer system :/
Hey there! I just finished a hand-painted project and would love your honest thoughts. If you can, let me know what skills might need a bit of work. It'll help me figure out where to focus for the next project scatchfab link for 360 view and zoom in…
I'm currently debating whether or not I should just focus on one or both. Most the attention grabbing stuff on Artstation seem to be stylized PBR. So far I just have portfolio work that is hand-painted. Anyone have any suggestions? I really enjoy hand painting, but can't help but feel like the PBR route is the right way to…
Hi I'm currently doing a design/research project at uni which involves creating a small diorama. I'm making a house and a well based on a concept I found and use hand painted textures. I'm going to create the same scene twice but one will be textures made purely from Photoshop, and then I will recreate the scene again but…
Hi everyone I am needing to learn how to hand paint textures for game assets, but i am still learning photoshop and i dont pick things up very well. So i was wondering if anyone has any hints or suggestions of tutorials that may help with this process in learning to hand paint textures. Thank you :)
Heya guys. My main new year's resolution is to enter on gaming industry. As I know, a job won't fall from sky in my arms, so I start practicing, to learn and improve as more as possible. My goals, at this moment are to be good at painting and hand painted models. I'm gonna post my projects here, to receive some feedback…
Hi everyone ! This is a little pack of cartoon/hand painted props i've made for unity a while ago, i'm new to this but i think this is a nice way to share your work :) https://www.assetstore.unity3d.com/en/#!/content/54324
Hi Guys. First post on polycount. Just wanted to get some feedback on some props I just finished. I followed 3dmotive's tutorial on hand-painting and wanted to create somethings based what I learned. Any comments would be appreciated. Thanks. Based on concepts below (not by me):