We are developing a mobile game and have not hired a unity engineer yet. We are doing all the art first than planning on hiring a unity developer to put it together. The 3D modeler asked me what polycount am I looking for in the Character Model and stumped me. From my noob internet research it seems around 1500 tris seems…
Hi there fellow Polycount members! My name is Antonio Karlsson , and I am a student at the PlayGroundSquad University in Falun, Sweden. We are doing basic video game characters, and we have just spent about 4 days to create a game character which should have game friendly topology. I was told to go to the Polycount forums…
Hey guys! I released a course a month or two back teaching people that knew how to use "Maya" if they already knew how to use "3ds max". Well I got a lot of messages and people asking for the reverse of that "Learning 3ds Max after knowing Maya". If you're in a position where you need to learn 3ds max for a new job, just…
Hello polycount i need some help about making 3d platformers games :) i have few questions : 1- How can i start blocking the level in a 3d platformer , is it just by placing platforms , or i need to place everything that can be included inside the scene ? 2- Is ther better game engine for 3D platformers ? 3- Can someone…
Hello polycount i need some help about making 3d platformers games :) i have few questions : 1- How can i start blocking the level in a 3d platformer , is it just by placing platforms , or i need to place everything that can be included inside the scene ? 2- Is ther better game engine for 3D platformers ? 3- Can someone…
Hey guys! I'm new in polycount and I would like to share my progress of 3D environment :) The topic of this project is Hong Kong Tenement, and here is my Greybox layout and reference photo:
Hey everybody! I havent been posting enough on polycount, thought I just throw everything on here at once ahahaha, I will be updating this main thread as I go =) enjoyy!
I didn't see this posted so I thought I'd shout out that the Unearthly challenge done by pixelgoat and tor frick (http://www.pixelgoat.se/viewImage.php?id=110) was showcased in the Exhibition section of the March 09 3d World Magazine. Congrats!!! its cool to see fellow polycounters pop off the pages of the magazine.
Hello folks. After the Brawl, I decided to study and practice 3d a bit more. So, I'm sharing my studies with you Polycounters. I hope I can master this some day. This is a monster of rock I started some days ago. And this is my attempt to do a stylized old guy. Thanks for visiting!
Greetings. I'm looking for experienced 3d artists who specialize on 3d animated characters. This is my first day as a user of Polycount so I apologize for any inconvenience. If possible, I'm requesting a private commission for a fully accurate animated model of the Dragon from the Shrek movie franchise for a personal…