Hey guys! I released a course a month or two back teaching people that knew how to use "Maya" if they already knew how to use "3ds max". Well I got a lot of messages and people asking for the reverse of that "Learning 3ds Max after knowing Maya".
If you're in a position where you need to learn 3ds max for a new job, just for personal projects, or if your looking to expand your skill set to be more appealing to employers, this course is for you. It gets down to the nuts and bolts of the software so its not going to waste your time getting you up to speed.
I hope you guys like it and as always I have a special discount code just for polycount because when it comes to game art forums it really doesn't get any better. Cheers
Link:
https://www.udemy.com/learning-3ds-max-after-knowing-maya-modeling/?couponCode=polycount
Replies
Ever since I saw you did the Max to Maya one I've been waiting for the reverse ... I've got no excuses to avoid the minutia of Max now
Are there some small snippets, before we actually purchase this tutorial?
Thanks for this!
Gazu
They look fine and the sound quality is very good,too.
I think i will purchase this tutorial in a few days *Thumbs Up*
If your interested in this course at an even lower amount for a limited time I have both of my course's available for 30% off right now. This is slightly better than the polycount discount code. All I ask for is if you could "like" the facebook page I created for ProfessorPoly, the discount code is posted on the page. Thanks!
LINK:
https://www.facebook.com/ProfessorPoly
Also as a big thank you for all the support I am going to be starting to create free tutorials and lessons for beginners so if you guys have any requests or ideas please just let me know. Cheers!
Bradley, do you have any plan to cover the animation tools inside 3ds Max (including the rigging/skinning process)?