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Hi there Polycount!

Hi there fellow Polycount members!

My name is Antonio Karlsson , and I am a student at the PlayGroundSquad University in Falun, Sweden.

We are doing basic video game characters, and we have just spent about 4 days to create a game character which should have game friendly topology. I was told to go to the Polycount forums by my instructor and post my work and get some feedback on the work I've done.


Here is a picture with occlusion baked into the verts.

Picture 01

And here is one with the wireframe

Picture 02

For 3d view
3D View


The model was created using these images as reference.

Ref Picture 01
Ref Picture 02
Ref Picture 03

I would be happy for any feedback! :)

Cheers

- Antonio

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