i'm trying to get maya's new humanIK rig in our game pipeline. previously we did custom rigs and used character sets with clips as a port to our game engine. worked fine, but mocap data was too hard(at least for me) to bake on the rig. for mocap data the humanIK rig(from motionbuilder) seems pretty solid in maya 2012.…
The max 2012 planar map. When I hit align to normal it is not aligning the planar map to the polygons normals I have selected! :mad: Like in previous versions of max where it worked perfectly with 'averaged normals' I tried resetting the transforms through the hiearchy tab of all my objects. I tried resetting pivot points,…
Hey everyone, I'm new to 3ds Max 2012 (and generally 3ds Max past 3ds 7) and I'm having serious issues applying textures/bitmaps to selected polygons. I'll select the polygon I want to apply the bitmap to, go into the material editor, make sure both the material slot I want to use and the polygon have the same map channel,…
Hi, I am lurking on everybody's work since a while, (especially the waywo thread) and now I am asking a question: I am working on a character in 3Ds max 2012 sp2, I modeled a guy with a few polygon with alpha transparency, and there was a first problem. Some of the polygon seem to have normals reverted. I switched from…
So i've used max plenty of times to bake out a MR AO map. I'm currently using max 2012 for this and I keep getting a black background in my AO maps....DERP? I have my environment background set to white and the element background set to white in my RTT window. Is there something different with max2012 that i'm missing and…
Hello everyone, I'm trying to bake a lightmap with padding in 3dsmax 2012. Everything seems to work but the final texture file is completely white (with padding) while the preview window shows the correct bake (without padding). Here is the final result. Could anyone help me understand why the final texture becomes white?…
I'm going to stretch the rule a bit since the game I played the most this year got release on October 25, 2011. But Battlefield 3 is the only game I keep playing on a daily basis. Dice really released a multiplayer master piece with that opus. As for 2012 goes : Natural Selection, Dishonored, Chivalry and DayZ will stay in…
latest hi, i'll try making this one: http://www.jimbodetools.com/The-Tool-Find-of-the-Century-Solid-Ebony-Number-112-Center-Wheel-Plow-Plane-by-OHIO-TOOL-CO-One-of-Three-Known-p36059.html did the base mesh: next step: sculpting the details and texturing the albedo in mari with ptex, making the low, baking the NM, and…
Hey Polycount! Finally got a new demo reel together of the animations I have done over the past little while. Hope you like! [ame=" https://www.youtube.com/watch?v=Gr1pbK2FQo8"]Animation Demo Reel 2012 - Meredith Kinrys - YouTube[/ame] A big thanks to everyone that has passed on critiques and encouraged me along the way :)…
Hello every one.I am a 3d student recently graduated from Think Tank Training Centre in North Vancouver.I have finished my Character Modeling reel and now looking for a job any where on this planet.Below is the link and some images from the reel.This is from Resident evil 3 movie,Clone and Alice.Software used -…