I am trying to render a crystal/diamond sphere - I am about 80% I feel, but I'd like to get stronger highlights. I've messed around with some of the settings in mental ray but not getting anything I'm particularly happy with. Any thoughts? I have one spot light with HDRI turned on, one point light, and an HDRI map
Attempting to make a full environment as part of an assignment: Environment is a big desert that is split in half by a scar of corrupted crystal and energy, One side, protected by an enshrined tree is overgrown with nature. The other side is a harsh desert with crackling electric sand and periodic lightning strikes. Going…
I thought this was worth a mention: http://www.kickstarter.com/projects/bitbybitstudios/fiz-the-brewery-management-game?fb_action_ids=10152512178025162&fb_action_types=og.likes&fb_source=aggregation&fb_aggregation_id=288381481237582 A few of the guys who were part of Crystal Dynamics and later Buzz Monkey Are doing a…
Hello polycount! A bit late to the party, and its gonna be a challenge to complete this for sure... Well see. I'm not too familiar with LoL, but I'll go for a inhibitor and the creep den. Concept is super rushed due to the short amount of time, but I have a pretty good idea of where I want to take this. The hard surfaces…
This is some environment work I did on the Blizzard World map for Overwatch. I was mainly working on the Starcraft area, from the initial block out to the final product. Gaëtan Montaudouin created the Siegetank as well as finalized the Ghost Academy and the Crystal for the Pylon. More images can be found on my artstation.…
Hello Polycounters! For this throne room challenge, my accomplice and I want to do a combination of organic and man made materials to show off the diversity of Substance, as well as help bolster our skill sets as we transition to the PBR workflow in UE4. We have arrived on a blend of scifi era construction technology and…
Hey everyone. I'm going to give this contest a shot and see how I do against all these talented artists, animators, and VFX guru's. First off, here are a few sketches I've been making to get my thought juices flowing. I've decided to go with a water theme to guide my design and I am toying around with some idea's that I…
I'm trying to create a transparent crystal out of standard cylinder shape in 3ds Max 2013. Problems occur when I apply any kind of opacity map for the object. Seems like normals go crazy but they are fine when checked with backface culling. Transparency seems ok in the 3ds Max, but for example Marmoset Toolbag renders half…
I got an artist job interview next week...this is only my second interview for a game job..my other one was with Crystal Dynamics at school last year. I am confident with my skills, talent, portfolio etc...I also like the company a lot. They also seem to be very interested. But if I don't get this job...man I need to pay…