Attempting to make a full environment as part of an assignment:
Environment is a big desert that is split in half by a scar of corrupted crystal and energy,
One side, protected by an enshrined tree is overgrown with nature.
The other side is a harsh desert with crackling electric sand and periodic lightning strikes.
Going to Render this using Unreal Engine.
Here are some moodboards i made to nail down the style/approach.
Replies
https://vimeo.com/user92920914/review/382227772/9e7c201c88 Video of the current map
Attempting to make some crystals that will be placed on the desert part of the environment, still not satisfied with their look so will keep polishing them.
Sculpted a tree trunk that will be placed in the environment