I am trying to render a crystal/diamond sphere - I am about 80% I feel, but I'd like to get stronger highlights. I've messed around with some of the settings in mental ray but not getting anything I'm particularly happy with. Any thoughts?
I have one spot light with HDRI turned on, one point light, and an HDRI map
![dQxdM5q.jpg](http://i.imgur.com/dQxdM5q.jpg)
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