Hey guys, this is my first wip post here on polycount, and I could sure use some critique on these effects! I'm working on an effects pack to put up on the Unity Asset Store. They are fantasy based effects, this group of effects are the light/holy effects for the pack. I would really like some critique on them before I…
This is probably another really noob question, but im in a bit hurry with my degree work alpha version deadline closing in and my motion capture animations bug. The thing is that when i play the animation the character is higher than what it is when im in editmode or posemode. So when i import my character and animation to…
Looking for a programmer, probably for Unity 3d or a good 2d package that easily allows for conversion between platforms (pc/mac/iphone/android). Initially the project will be PC only. The game will be primarily multiplayer. Looking for a rigger/animator, I'm competent enough to make cute, simple 3d characters, but I'm not…
Hullo. I've been working on putting together an environment portfolio, this is the initial stage of the first piece, a Tavern, based on a concept from Fable 2: Thought I would use Marmoset or Unity for final presentation render purposes, I am not very comfortable with either of them, so would love some pointers. Working on…
Hey everyone, I’m the creator and director of an early-stage dark fantasy rpg currently looking for a concept artist to establish visual tone for our vertical slice. About the Project: * Working title: “Eternal Night” * Dark fantasy action RPG * Heavy focus on tone, atmosphere, embodied combat, and deep narrative *…
Hutong Games is pleased to announce that "Game Design with Playmaker and Unity", 4.5 hours of high-quality tutorial videos by Christopher Orth of Well Played Games, is now FREE on our YouTube channel! We love these videos so we're really happy to be able to share them. The first 2 videos in the series are up now and we'll…
We are a successful UK based App developer, and currently need some extra art support in the area of real-time low poly creature and character work along a few other bits and pieces for our next title. Requirements: Proven industry track record. (talented new comers are also welcome) Familiarity with Unity is a big plus.…
Hello everyone, I'm Camille, 40, french, and I'm in the process of creating my first commercial game for PC. It will be an autobattler game set in a greek mythology theme.The game is quite advanced : it's mostly missing content to be really playable but all the mechanics are already implemented. You can see a short video…
Hey gang, I just started using Unity recently and so far the learning process is going well. The current environment I am working on is for a mobile project and has an animated piece of machinery. Obviously light maps are a no go so what would be the best most efficient way to light the model? Would I have to use dynamic…
Hey guys, I'm working on a Sci-Fi environment study based off the concept below. The concept is from http://www.mikegarn.com/p/concept-art.html Currently the interior is fairly repetitive at this stage and rough around the edges. I will be crafting more modular models such as walls and floors and ceilings that will break…