Hey gang,
I just started using Unity recently and so far the learning process is going well.
The current environment I am working on is for a mobile project and has an animated piece of machinery. Obviously light maps are a no go so what would be the best most efficient way to light the model? Would I have to use dynamic lights? Also, are there any specific shaders I should be using as well?
Thanks!
Replies
Quick tutorial that showcase this.
[ame="http://www.youtube.com/watch?v=wN15ui0VRlc"]Unity Tutorial: Beast and Light Probes - YouTube[/ame]